|Main Stat (Every Level)||Dexterity +1|
Lockpicking allows access to locked gates and player's storage units. To use lockpicking you need lockpicks.
Unlocking a player's storage unit yields a chest of four random items from the unit; this chest cannot be opened for thirty minutes (a timer prevents a player to do so). The player gains criminal points, drops a Trace of Evil on the ground and the structure initiates a cooldown of 2-3 hours that prevents any more theft from any player. This safety mechanism ensures that even if you are lockpicked you will not be completely drained of resources.
|0||Lockpick||Copper ingot (1)||Oil (1)||10 Lockpicks|